THEHUNTER: COTW - Patch 1.2
EW_Stefan[/url] @ 11:40AM on March 03, 2017
Hello Hunters,
It’s our second week post-launch and it’s time for Patch 1.2.
While continuously working on bug fixes, crashes and performance improvements, we also track all the great feedback that you keep providing, which is of big help to us! We look forward to hearing your thoughts regarding the latest changes we have made - for example the slower stalking speed while crouching (with keyboard controls).
In addition we want to thank you for the consistent and fantastic support you give each other in our Steam forums. Be sure to visit there for ‘unofficial’ community fixes and work around solutions until official patches come along.
One thread we wanted to highlight was started by community member “Sento” as he couldn’t start the game and player Slackard provided a suggestion that might help other players, too. You can find Slackard’s suggestion on top in our technical troubleshooting sticky post:
Technical Troubleshooting :: theHunter™: Call of the Wild Technical Issues
Finally, we just wanted to give a general piece of advice to keep your graphic drivers up to date. Crash reports on our end indicate that there are some outdated drivers out there so make sure to check that you have the latest version running on your machine.
Nvidia: Download GeForce Experience | NVIDIA | GeForce
AMD: Download Drivers
We hope you enjoy Patch 1.2 and see you soon for the next update. You can discuss feedback in our dedicated Patch 1.2 thread here:
[Discussion] theHunter: Call of the Wild - Patch 1.2 :: theHunter™: Call of the Wild Allgemeine Diskussionen
theHunter: Call of the Wild Team
Fixes:
Gameplay:
Changed default speeds for crouch and prone to be slower (use “run” keybind to move faster)
Crouching now correctly affects Animal AI
Balanced difficulty settings for photo missions
Balanced equipment prices in the in-game store
Fixed missions so they can be completed with the .270 Warden rifle
Fixed issue with “Big Coyote Tour” mission
Improved interactions of Points of Interest and Hunting Structures
Fixed distance requirement in Sommers mission “The Fox and the Scope” to 200 meters
Improved Sommer #2
Specified the region where to find the coyote in Vualez “The Werecoyote”
User Interface:
Added Exit to Main Menu
Improved feedback for noise in HUD
Various fixes for overflows, cutoffs and unlocalized strings
Fixed storage freezing when used
Harvest screen lists hit starting with 1 now
Player placed waypoints can now be seen from any distance
Fix for empty Mission Log when switching reserves
Audio:
Added female breathing and damage sounds for player character
Added sound for Headlamp when turning it on / off
Improvement of UI Mix
Improvement of Music Mix
Improvement of Bear mix
Added Jump sounds for main character
Changed rabbits/squirrel navigation sounds
Improve animal vegetation passthrough sounds
Miscellaneous:
Removed spawn point outside of reserve
Various fixes for floating props in the world
In Progress
Nearing completion, to be released soon:
Adding Exit to Main Menu
Crashfix when starting the game
Performance improvements after having scanned multiple clues
Fix for disappearing animal clues
We are aware of the repeating reward notification about the “.243 Polymer-tip bullet” and we will fix it immediately in the next update. Please note that you unlock this ammunition with a rifle score of 50 (or higher).
EW_Stefan[/url] @ 11:40AM on March 03, 2017
Hello Hunters,
It’s our second week post-launch and it’s time for Patch 1.2.
While continuously working on bug fixes, crashes and performance improvements, we also track all the great feedback that you keep providing, which is of big help to us! We look forward to hearing your thoughts regarding the latest changes we have made - for example the slower stalking speed while crouching (with keyboard controls).
In addition we want to thank you for the consistent and fantastic support you give each other in our Steam forums. Be sure to visit there for ‘unofficial’ community fixes and work around solutions until official patches come along.
One thread we wanted to highlight was started by community member “Sento” as he couldn’t start the game and player Slackard provided a suggestion that might help other players, too. You can find Slackard’s suggestion on top in our technical troubleshooting sticky post:
Technical Troubleshooting :: theHunter™: Call of the Wild Technical Issues
Finally, we just wanted to give a general piece of advice to keep your graphic drivers up to date. Crash reports on our end indicate that there are some outdated drivers out there so make sure to check that you have the latest version running on your machine.
Nvidia: Download GeForce Experience | NVIDIA | GeForce
AMD: Download Drivers
We hope you enjoy Patch 1.2 and see you soon for the next update. You can discuss feedback in our dedicated Patch 1.2 thread here:
[Discussion] theHunter: Call of the Wild - Patch 1.2 :: theHunter™: Call of the Wild Allgemeine Diskussionen
theHunter: Call of the Wild Team
Fixes:
Gameplay:
Changed default speeds for crouch and prone to be slower (use “run” keybind to move faster)
Crouching now correctly affects Animal AI
Balanced difficulty settings for photo missions
Balanced equipment prices in the in-game store
Fixed missions so they can be completed with the .270 Warden rifle
Fixed issue with “Big Coyote Tour” mission
Improved interactions of Points of Interest and Hunting Structures
Fixed distance requirement in Sommers mission “The Fox and the Scope” to 200 meters
Improved Sommer #2
Specified the region where to find the coyote in Vualez “The Werecoyote”
User Interface:
Added Exit to Main Menu
Improved feedback for noise in HUD
Various fixes for overflows, cutoffs and unlocalized strings
Fixed storage freezing when used
Harvest screen lists hit starting with 1 now
Player placed waypoints can now be seen from any distance
Fix for empty Mission Log when switching reserves
Audio:
Added female breathing and damage sounds for player character
Added sound for Headlamp when turning it on / off
Improvement of UI Mix
Improvement of Music Mix
Improvement of Bear mix
Added Jump sounds for main character
Changed rabbits/squirrel navigation sounds
Improve animal vegetation passthrough sounds
Miscellaneous:
Removed spawn point outside of reserve
Various fixes for floating props in the world
In Progress
Nearing completion, to be released soon:
Adding Exit to Main Menu
Crashfix when starting the game
Performance improvements after having scanned multiple clues
Fix for disappearing animal clues
We are aware of the repeating reward notification about the “.243 Polymer-tip bullet” and we will fix it immediately in the next update. Please note that you unlock this ammunition with a rifle score of 50 (or higher).