Great Ones and TruPATCH - Free Update

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    • Great Ones and TruPATCH - Free Update

      The Great One has now been released into Layton Lakes!

      As well as the Great One, we have released a very nice list of bug fixes and game improvements, these are:

      New Features:

      The Great One
      The Sound Design team has brought some major improvements. Animal footsteps and sounds of
      animals moving through vegetation have been updated and remixed to give you a better sense of
      distance and spatiality. Similar treatment has also been done to some animal calls. Additionally the
      amplitude of several player (like whistling) and environmental (like rain) sounds has been tweaked,
      so that they never get too loud. We received great feedback on the sound improvements, and our
      work here will continue.

      Bugs fixes:

      - Fixed floating roads and weird terrain in different reserves
      - Fixed single-shot rifles that didn’t work after using shooting range
      - Fixed buckshot often failing the Harvest Check
      - Fixed track colors resetting back to defaults in Cuatro Colinas
      - Fixed 10GA lever-action shotgun shooting infinitely when using slugs
      - Fixed tracking HUD showing obsolete score when spotting animal
      - Fixed missing Confirm button when creating a Multi Trophy Mount
      - Fixed spawn rate of melanistic Red Deer
      - Fixed legacy Multi Trophy Mounts showing wrong Trophy Rating
      - Fixed shining on some hunter outfits and animals furs
      - Fixed issue with Sombra fleeing immediately after spawning during Baden’s Folly side mission
      (Cuatro Colinas)
      - Fixed issue where Sombra did not respawn if player could not harvest it after killing it (Cuatro
      Colinas)
      - Fixed issue with spotting Need Zones for Just Like Old Times side mission (Cuatro Colinas)
      - Fixed multiple photo missions to be reasonably easier to complete
      - Fixed missions disappearing from Huntermate after visiting a Trophy Lodge
      - Fixed animals jittering when idle, feeding or drinking
      - Fixed missing footsteps sounds for Grizzly Bear
      - Fixed Trophy Manager still referring to Score rather than Trophy Rating
      - Fixed Cinnamon Teal textures in Trophy Lodge
      - Fixed tracking HUD showing wrong animal class when interacting with calls
      - Fixed missions that still referred to Integrity Bonus instead of Harvest Check
      - Fixed over-under shotgun that could not fire the second shot from the hip
      - Fixed several UI issues where the text was truncated
      - Fixed various crashes

      Good Luck and have a good week!
    • -The Great One

      The Sound Design team has brought some major improvements. Animal footsteps and sounds of
      animals moving through vegetation have been updated and remixed to give you a better sense of
      distance and spatiality. Similar treatment has also been done to some animal calls. Additionally the
      amplitude of several player (like whistling) and environmental (like rain) sounds has been tweaked,
      so that they never get too loud. We received great feedback on the sound improvements, and our

      work here will continue.
      #confirmed#
      The revision of the sound package has really paid off so far. Animals, at a distance of 50m, no longer sound as if they could step on you at the next step.


      - Fixed buckshot often failing the Harvest Check
      confirmed

      - Fixed shining on some hunter outfits and animals furs
      confirmed

      - Fixed missions disappearing from Huntermate after visiting a Trophy Lodge
      confirmed

      - Fixed animals jittering when idle, feeding or drinking
      confirmed

      - Fixed various crashes
      confirmed

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